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NEWS
The Void offers next-gen virtual reality gaming experience
POSTED 13 May 2015 . BY Tom Anstey
A multi-million dollar visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.

Incorporating VR technology, motion simulators and real-world environments, The Vision Of Infinite Dimensions (Void) will allow visitors to fight dragons, explore enchanted forests, engage in space battles, explore haunted castles and much more.

Powered by the Unity engine – the world’s most popular game development software – The Void will use custom optics, head-tracking sensors, microphones for communication and 3D sound to provide an immersive experience. Custom-designed Rapture headset, vest and gloves will provide haptic feedback to users, allowing interaction with the virtual world around them.



While in The Void, guests will enter seven different 60sq ft (5.6 sq m) gaming pods that can be configured in an unlimited number of ways to create an experience in-line with the chosen game. In these game pods, real and haptic environments will be employed, including elevation changes, touching structures and objects, vibrations, air pressure changes, temperature changes and simulated smells. The pods create the ability for users to explore miles and miles of terrain or ascend incredibly tall structures without ever leaving the gaming pods.

The experience will also include two-person capacity simulators able to perform 360º motion of three axis rotations. Utilising the Rapture headset, the simulators will be able to offer total immersion for experiences including aircraft dogfights, ground transport, mech battles, submersible exploration and more.

“There isn’t any way to be able to go out and create the full potential of virtual reality in the home market,” said entrepreneur Ken Bretschneider, creator of The Void. “It became really apparent to me that we needed to build a facility where people could come to and not have to worry about hooking up virtual reality, making it work and trying to run around inside their house.”

Bretschneider has so far invested US$13m (€11.5m, £8.3m) into the project and development of the VR technology. The Virtual Entertainment Centres, according to The Void’s website, will first debut in Pleasant Grove, Utah in Q3 2016, with further centres opening in “major cities throughout North and South America, Asia, Europe and Australia.”
PROJECT PROFILE:

The Void
A multi-million euro visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.


RELATED STORIES
Exclusive: MMOne tech start-up bids to revolutionise virtual reality


A Ukraine-based development company has revealed plans for a an interactive entertainment attraction that works with a virtual reality headset and a gamepad to deliver a full-motion interactive experience.
Magic Leap uses VR to turn its office into first person battleground


Google-backed virtual reality company Magic Leap has unveiled its latest product, which shows its office turned into an robot-populated first person shooter.
Disney says virtual reality “cave” is the future of immersion technology


Walt Disney Imagineering creative technologies lead, Bei Yang, has given insight into what the entertainment giant thinks of virtual reality and its plans for the future, shying away from the popular headset model and instead looking at the potential for a fully immersive virtual environment.
Apple files patent for VR headset


Apple has taken its first steps into the world of virtual reality after winning a patent for a wireless virtual reality headset used in conjunction with the iPhone handset.
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Revealed: Opening date for Scotland's first design museum, created by Kengo Kuma
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Norwegian brewery partners with COBE to create Stavanger waterfront attraction
Danish architects COBE and Norwegian beer maker Lervig have unveiled plans for a major waterfront visitor centre and brewery in Stavanger, Norway.
Designs revealed for new aquatics centre on an artificial quay in Copenhagen’s harbour
Stunning designs have been revealed for Copenhagen's new Water Culture Centre, which will feature outdoor and indoor pools, waterfalls, harbour baths and sports facilities.
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The Bayeux Tapestry is set to be loaned to a British museum for the first time in nearly a millennium.
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NEWS
The Void offers next-gen virtual reality gaming experience
POSTED 13 May 2015 . BY Tom Anstey
A multi-million dollar visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.

Incorporating VR technology, motion simulators and real-world environments, The Vision Of Infinite Dimensions (Void) will allow visitors to fight dragons, explore enchanted forests, engage in space battles, explore haunted castles and much more.

Powered by the Unity engine – the world’s most popular game development software – The Void will use custom optics, head-tracking sensors, microphones for communication and 3D sound to provide an immersive experience. Custom-designed Rapture headset, vest and gloves will provide haptic feedback to users, allowing interaction with the virtual world around them.



While in The Void, guests will enter seven different 60sq ft (5.6 sq m) gaming pods that can be configured in an unlimited number of ways to create an experience in-line with the chosen game. In these game pods, real and haptic environments will be employed, including elevation changes, touching structures and objects, vibrations, air pressure changes, temperature changes and simulated smells. The pods create the ability for users to explore miles and miles of terrain or ascend incredibly tall structures without ever leaving the gaming pods.

The experience will also include two-person capacity simulators able to perform 360º motion of three axis rotations. Utilising the Rapture headset, the simulators will be able to offer total immersion for experiences including aircraft dogfights, ground transport, mech battles, submersible exploration and more.

“There isn’t any way to be able to go out and create the full potential of virtual reality in the home market,” said entrepreneur Ken Bretschneider, creator of The Void. “It became really apparent to me that we needed to build a facility where people could come to and not have to worry about hooking up virtual reality, making it work and trying to run around inside their house.”

Bretschneider has so far invested US$13m (€11.5m, £8.3m) into the project and development of the VR technology. The Virtual Entertainment Centres, according to The Void’s website, will first debut in Pleasant Grove, Utah in Q3 2016, with further centres opening in “major cities throughout North and South America, Asia, Europe and Australia.”
PROJECT PROFILE:

The Void
A multi-million euro visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.


RELATED STORIES
Exclusive: MMOne tech start-up bids to revolutionise virtual reality


A Ukraine-based development company has revealed plans for a an interactive entertainment attraction that works with a virtual reality headset and a gamepad to deliver a full-motion interactive experience.
Magic Leap uses VR to turn its office into first person battleground


Google-backed virtual reality company Magic Leap has unveiled its latest product, which shows its office turned into an robot-populated first person shooter.
Disney says virtual reality “cave” is the future of immersion technology


Walt Disney Imagineering creative technologies lead, Bei Yang, has given insight into what the entertainment giant thinks of virtual reality and its plans for the future, shying away from the popular headset model and instead looking at the potential for a fully immersive virtual environment.
Apple files patent for VR headset


Apple has taken its first steps into the world of virtual reality after winning a patent for a wireless virtual reality headset used in conjunction with the iPhone handset.
MORE NEWS
Revealed: Opening date for Scotland's first design museum, created by Kengo Kuma
V&A Dundee, Scotland’s first design museum, will open to the public on Saturday 15 September 2018, it has been revealed.
Norwegian brewery partners with COBE to create Stavanger waterfront attraction
Danish architects COBE and Norwegian beer maker Lervig have unveiled plans for a major waterfront visitor centre and brewery in Stavanger, Norway.
Designs revealed for new aquatics centre on an artificial quay in Copenhagen’s harbour
Stunning designs have been revealed for Copenhagen's new Water Culture Centre, which will feature outdoor and indoor pools, waterfalls, harbour baths and sports facilities.
Bayeux Tapestry coming to Britain for first time in 950 years
The Bayeux Tapestry is set to be loaned to a British museum for the first time in nearly a millennium.
More news>
LATEST JOBS
Casino Manager
Landers Recruitment
Salary: £30,000
Location: Manchester, United Kingdom
Director of Operations
WWT
Salary: £78,000 p.a.
Location: Slimbridge, Gloucestershire, United Kingdom
Head of Product Excellence
Legoland
Salary: Competitive
Location: Winter Haven, FL, United States
Customer Insights and Analytics Manager
Merlin Entertainments Group
Salary: Competitive
Location: New York, NY, United States
General Manager
Sea Life
Salary: Competitive
Location: Concord, NC, United States
Duty Manager
Madame Tussauds
Salary: Competitive
Location: Washington, DC, United States



 
 
ADVERTISE . CONTACT US

Leisure Media, Portmill House, Portmill Lane,
Hitchin, Hertfordshire SG5 1DJ Tel: +44 (0)1462 431385

©Cybertrek 2018

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NEWS
The Void offers next-gen virtual reality gaming experience
POSTED 13 May 2015 . BY Tom Anstey
A multi-million dollar visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.

Incorporating VR technology, motion simulators and real-world environments, The Vision Of Infinite Dimensions (Void) will allow visitors to fight dragons, explore enchanted forests, engage in space battles, explore haunted castles and much more.

Powered by the Unity engine – the world’s most popular game development software – The Void will use custom optics, head-tracking sensors, microphones for communication and 3D sound to provide an immersive experience. Custom-designed Rapture headset, vest and gloves will provide haptic feedback to users, allowing interaction with the virtual world around them.



While in The Void, guests will enter seven different 60sq ft (5.6 sq m) gaming pods that can be configured in an unlimited number of ways to create an experience in-line with the chosen game. In these game pods, real and haptic environments will be employed, including elevation changes, touching structures and objects, vibrations, air pressure changes, temperature changes and simulated smells. The pods create the ability for users to explore miles and miles of terrain or ascend incredibly tall structures without ever leaving the gaming pods.

The experience will also include two-person capacity simulators able to perform 360º motion of three axis rotations. Utilising the Rapture headset, the simulators will be able to offer total immersion for experiences including aircraft dogfights, ground transport, mech battles, submersible exploration and more.

“There isn’t any way to be able to go out and create the full potential of virtual reality in the home market,” said entrepreneur Ken Bretschneider, creator of The Void. “It became really apparent to me that we needed to build a facility where people could come to and not have to worry about hooking up virtual reality, making it work and trying to run around inside their house.”

Bretschneider has so far invested US$13m (€11.5m, £8.3m) into the project and development of the VR technology. The Virtual Entertainment Centres, according to The Void’s website, will first debut in Pleasant Grove, Utah in Q3 2016, with further centres opening in “major cities throughout North and South America, Asia, Europe and Australia.”
PROJECT PROFILE:

The Void
A multi-million euro visitor attraction coming in 2016 looks set to change the face of virtual reality, offering a first-of-its-kind, next-gen, immersive gaming experience.


RELATED STORIES
Exclusive: MMOne tech start-up bids to revolutionise virtual reality


A Ukraine-based development company has revealed plans for a an interactive entertainment attraction that works with a virtual reality headset and a gamepad to deliver a full-motion interactive experience.
Magic Leap uses VR to turn its office into first person battleground


Google-backed virtual reality company Magic Leap has unveiled its latest product, which shows its office turned into an robot-populated first person shooter.
Disney says virtual reality “cave” is the future of immersion technology


Walt Disney Imagineering creative technologies lead, Bei Yang, has given insight into what the entertainment giant thinks of virtual reality and its plans for the future, shying away from the popular headset model and instead looking at the potential for a fully immersive virtual environment.
Apple files patent for VR headset


Apple has taken its first steps into the world of virtual reality after winning a patent for a wireless virtual reality headset used in conjunction with the iPhone handset.
 


ADVERTISE . CONTACT US

Leisure Media, Portmill House, Portmill Lane,
Hitchin, Hertfordshire SG5 1DJ Tel: +44 (0)1462 431385

©Cybertrek 2018

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
PRINT SUBSCRIPTIONS
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