Exoskeleton could change VR game with haptic feedback to simulate touch
POSTED 05 Sep 2016 . BY Tom Anstey
The futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback
Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.
Dubbed Dexmo, the futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback as though the user is touching or holding the items with their hands.
Haptic feedback is rare to the VR market currently as it uses dynamic force to simulate the shape and density of objects. As a result, Dexmo is thought to be the most advanced version of hand interaction technology for VR to date. HTC's Vive and Oculus’ upcoming Oculus Touch – which use a combination of buttons and movement to control functionality – are other variations on the technology.
According to Dexta, its technology can do things such as “simulate the clicky sensation of a button or trigger” or “simulate the shape of a doorknob and allow you to grasp and turn.”
Dexmo has gone through more than 20 prototypes since its inception in 2014, raising US$55,000 (€48,600, £41,600) through Kickstarter before ultimately being cancelled. Dexta revived the concept this year however, unveiling its working model which is compatible with headsets such as Oculus, HTC Vive, Playstation VR, Hololens, and potentially any other AR/VR headsets.
According to Dexta, its technology can do things such as 'simulate the clicky sensation of a button or trigger' or 'simulate the shape of a doorknob and allow you to grasp and turn'
Items can be programmed in VR to respond to haptic touch
The technology offers a number of possibilities not yet seen in VR
Universal Orlando is for the first time introducing a virtual reality component to its
Halloween Horror Nights event, with a new interactive experience combining VR and real-
life actors.
Lotte World – South Korea’s largest indoor theme park – will lead a consortium of 12
companies tasked with developing a virtual reality (VR) theme park programme.
With Twitter preparing to launch its own virtual and augmented reality division, the social
media giant is sending a team to the annual Siggraph technology showcase to seek out
elite programmers, designers and visionaries in the field.
Numbers from the Association of Leading Visitor Attractions, (ALVA) show that Royal attractions
saw a huge increase in visitor numbers during 2023 – the coronation year of King Charles III.
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic
England is funding 56 creative projects that honour the heritage of working-class England.
Cruise Ship Interiors (CSI) invites cruise lines, shipyards, design studios, outfitters,
and suppliers to take part in CSI Design Expo Americas in Miami, Florida, the region’s only
event dedicated to cruise ship interior design. [more...]
Exoskeleton could change VR game with haptic feedback to simulate touch
POSTED 05 Sep 2016 . BY Tom Anstey
The futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback
Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.
Dubbed Dexmo, the futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback as though the user is touching or holding the items with their hands.
Haptic feedback is rare to the VR market currently as it uses dynamic force to simulate the shape and density of objects. As a result, Dexmo is thought to be the most advanced version of hand interaction technology for VR to date. HTC's Vive and Oculus’ upcoming Oculus Touch – which use a combination of buttons and movement to control functionality – are other variations on the technology.
According to Dexta, its technology can do things such as “simulate the clicky sensation of a button or trigger” or “simulate the shape of a doorknob and allow you to grasp and turn.”
Dexmo has gone through more than 20 prototypes since its inception in 2014, raising US$55,000 (€48,600, £41,600) through Kickstarter before ultimately being cancelled. Dexta revived the concept this year however, unveiling its working model which is compatible with headsets such as Oculus, HTC Vive, Playstation VR, Hololens, and potentially any other AR/VR headsets.
According to Dexta, its technology can do things such as 'simulate the clicky sensation of a button or trigger' or 'simulate the shape of a doorknob and allow you to grasp and turn'
Items can be programmed in VR to respond to haptic touch
The technology offers a number of possibilities not yet seen in VR
Universal Orlando is for the first time introducing a virtual reality component to its
Halloween Horror Nights event, with a new interactive experience combining VR and real-
life actors.
Lotte World – South Korea’s largest indoor theme park – will lead a consortium of 12
companies tasked with developing a virtual reality (VR) theme park programme.
With Twitter preparing to launch its own virtual and augmented reality division, the social
media giant is sending a team to the annual Siggraph technology showcase to seek out
elite programmers, designers and visionaries in the field.
Numbers from the Association of Leading Visitor Attractions, (ALVA) show that Royal attractions
saw a huge increase in visitor numbers during 2023 – the coronation year of King Charles III.
Off the back of the success of the first round of Everyday Heritage Grants in 2022, Historic
England is funding 56 creative projects that honour the heritage of working-class England.
Universal has revealed it will be adding new Harry Potter attractions, alongside Super Nintendo
and How to Train Your Dragon worlds to its Florida resort.
Cruise Ship Interiors (CSI) invites cruise lines, shipyards, design studios, outfitters,
and suppliers to take part in CSI Design Expo Americas in Miami, Florida, the region’s only
event dedicated to cruise ship interior design. [more...]